Hi all!!
I've been working hard on new content for a couple of months now, but for this update I decided to focus on actually getting through the backlog of QoL requests and actually implement most of them. I've also managed to throw in 2 new very powerful Rituals that I have been cooking for a while!
Let's go over the most important new settings first. They're available under the "Settings" menu.
Soulsworn is intended to be a fast-paced game. I want combat to feel fast and runs to be as smooth as possible, so the new Animation Speed lets you control exactly how fast you prefer your game.
Regardless of which animation speed you prefer, you can click to skip any of the longer animations (fusions, coin flips, etc).
Here's an example of the new "Very Fast" animation speed:
For folks who prefer to use only the mouse to play, you can enable "Mouse-Only" under the Controls section of the setting menu. When enabled, you can perform all actions in the game using only the mouse's left and right click.
There's also a little bonus for everyone, regardless of the control scheme you prefer: Chimerizing now shows a wheel so you can select any Origin instead of having to go through them one by one!
This update also introduces some of the most powerful cards in the game!
He's a machine god with a crazy effect: While he's on the field, you can perform any number of Fusions during your turn. There's probably a way to go infinite, and I can't wait to see you share your Deus Ex Machina combos!
To summon him, look out for the Machina Ritual, which is unlocked as a battle reward after you complete a 10.000 Lifetime Score Milestone.
The Masked Beast is a Snake lady with two unique effects: While on the field, you decide the outcome of all coin flips. This means Beasts can play to their full potential without risking the downsides!
She's not exclusive for Beast decks, though: she has herself a coin flip effect which allows her to copy the "On Summon" effect of a Soul in the field or in Limbo. This means she can fit into any deck and generate Protection, Defiance, Berserk, or any other resource you need!
A massive thank you to everyone who has tried the demo, left feedback, or simply has been following development. Every day the game keeps getting better with all of your support and suggestions!
New Ritual: Ritual of the Mask + Masked Beast. Unlocked by completing the new "Behind the Mask" milestone.
New Ritual: Machina Ritual + Deus Ex Machina. Unlocked by completing the new "Machina Ascendant" milestone.
The Juggernaut: Updated its Base Power to 400 - thanks @no_yesman
Fusion Residue: Increased the number of cards drawn from 1 to 2 - thanks @barriakarl and @no_yesman
Updated Phalanx Incarnate's artwork and animation
Phalanx Incarnate: Made it immune to martyrdom. - thanks @barriakarl
Added new Settings Menu
Chimerize will now show a menu instead of going over types one by one
Grouped milestones into categories so it's easier to find any milestones you're missing
New Setting: Animation Speed. Added Normal, Fast, and Very Fast - thanks @ledu_sb
New Setting: Mouse-Only Control Scheme. - thanks @arkwylde
Added contextual card counts for Fusions that depend on cards in Limbo - thanks @barriakarl
Added a setting to automatically end the Battle Phase when no actions remain. - thanks @ledu_sb
The game will now automatically prompt you to end the Battle Phase when there's no more actions left
Polished and added more detailed textures to several screens.
Save Slots: Redesigned the screen and improved menu navigation.
Amber Ward: Fixed it being activatable when attacking an enemy - thanks @no_yesman
Apostate Angel: Improved the wording of its effect - thanks @barriakarl
Card Collection: Fixed overlapping card text.
A Good Boy: Fixed punctuation in the milestone title.