
We’ve just released today’s patch! Please update the game to get the latest fixes and adjustments.
Building Durability Update
We’ve started improving how building uses work, based on the feedback many of you shared after launch. This patch introduces the first version of the new Depleted State system.
• Added Depleted State for Buildings: when certain buildings run out of uses, they now become a Depleted version instead of disappearing.
• Depleted buildings can be restored through specific recipes.
• Buildings with Depleted State in this patch: Campfire, Garden, Lumber House, Mine and AP Machine.
• Added Depleted Card hints and VFX to make this state clearer during gameplay.
Adjustments and General Fixes
• Adjusted how some Building Upgrades work.
• Adjusted Night Visibility option.
• Fixed incorrect display of remaining structure uses.
• Adjusted Daily Mission rewards.
• Updated new save features to accept legacy files.
• Updated the save system to prevent corrupted files from being saved or loaded.
• Fixed tutorial queue behavior on load.
• Fixed ESC and gamepad inputs changing game time during animation queues.
• Fixed interactions with despawning cards.
• Improved card dropping behavior so cards appear above other cards.
• Fixed the Fire Medal missing and not respawning after obtaining later medals.
• Fixed missing equipment icon types.
• Fixed Foil Maker to keep the higher-level Stackmon.
• Fixed released Stackmons not unequipping all equipment, and fixed related equipment despawn and reset issues.