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Underground Security Inc DemoEventsDev log: Munchkin Hero Preview
Community

Dev log: Munchkin Hero Preview

Underground Security Inc Demo · published 7 Aug 2026, 22:08 UTC

All eventsPlayers around this dateRead on Steam

Here is sneak peak at one of the enemy hero types we are working on for the fulll release...

Munchkins enters the dungeon as high-health slow moving units, but they pack some tiny surprises. On defeat, a Munchkin spawns a group of smaller, faster Munchkins which can quickly get overwhelming if not dealt with!

Higher-level Munchkins spawn with the Hat of Mischief item. Be wary as when you defeat these guys they will permanently reduce the damage of nearby buildings!

Bringing up the vanguard for the Munchkins are the Bosses Hansel and Gretel. One is used to fighting in close-quarters while the other excels at attacking from range!

These twins bring an extra level of trickery! On the night before their arrival, they love to "gift" Gingerbread Boy minions to your hand.

What may first look like a blessing is actually a curse in disguise. These minions prevent you from advancing to the combat phase until they have been assigned or deployed.

Assigning them will cause a range of negative effects such as reducing Shareholder's Favor or permanently increasing the cooldown of all your traps.

But deploying them is not much better as they will turn against you in the oncoming fight!

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Underground Security IGame update11 Sep 2026Demo Patch v0.4.20Quick hotfix to the demo fixing a bug with the Shadow Mage where the dark synergy was trigger on assign and past the normal 3 ability cap.Underground Security IGame update22 Aug 2026Demo Patch v0.4.24A quick update to the demo to fix a few bugs · Modified the logic for Tomida Femina so that it no longer tries to draw past your hand size · Fixed a bug where Book of Riches Volume 3 does not trigger · Fixed an issue where restarting the day while in a tutorial screen disables tooltips temporarilyUnderground Security IGame update10 Aug 2026Demo Patch v0.4.23Demo patch fixing some bug fixes: · Fixed a bug where minions could be dragged from the crypt and deck could allow the minion to be deployed or assigned into the dungeon · Fixed an issue, where opening the settings menu on controller can lead to a soft-lock while in the tutorial