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HALF-LIFE: CROSS PRODUCT MULTIPLAYER›Events›Season 10: Uplink Open Beta now available
News

Season 10: Uplink Open Beta now available

HALF-LIFE: CROSS PRODUCT MULTIPLAYER · published 2 months ago

All eventsPlayers around this dateRead on Steam

The Season 10: Uplink Open Beta for CROSS PRODUCT MULTIPLAYER is now available!

Uplink is one of our biggest updates yet bringing an array of new gamemodes, maps, weapons, achievements*, stats, UI improvements, audio upgrades, QoL fixes, and a major refresh to the overall multiplayer experience.

As one of our level designers keeps saying, "going back to Season 9 after playing Season 10 feels like regressing back to being a caveman."

How do I play?

To play this Open Beta, right click HALF-LIFE: CROSS PRODUCT in your Steam Library, then go to Properties->Game Betas & Versions, and select the "mp_beta" listing. If it isn't there, restart Steam. Soon after your Steam client should download a rather large update.

This Open Beta is your chance to jump in 2+ weeks early, help us test the update, and give feedback before the full Season 10 release. To prepare, we'll be hosting Open Beta Game Nights as well as opening a specialized forum section in the Steam Discussions.

*Achievements will not be available during the open beta.

NOTICE: not all BETA builds will run natively on Linux, and may require Linux/SteamOS users to force-enable Proton.

Remind me; what's new in Season 10: Uplink?

New Gamemodes

  • Firefight; team up against military and Xenian forces.

  • Fiesta; spawn with two random weapons and doubled damage.

  • King of the Hill; fight with your team for control of the hill-zone.

  • Raven SWAT; no armour, DEagle only, inspired by the Season 9 version of SWAT.

  • Team HLDM & OP4DM

  • Last Man Standing; survive until everyone else is gone.

  • Arena; rotating 1v1 fights where the winner stays in.

  • Tau Guys; high-adrenaline Tau Cannon madness where your aim must take priority as the secondary fire is nerfed.

  • Noobtubes; everyone gets the new HX-40 THUMPER grenade launcher.

  • Team Rocket Product; Rockets with teamplay.

Many of these also come with team-based variants and extra sub-modes, giving servers and custom games a lot more variety than before.

New Weapons

OPERATOR LIGHT RIFLE (OLR)

A burst-fire precision rifle based on the M16A2. It holds 36 rounds, has a 180-round reserve, fires in 3 bursts, and includes a zoom for medium-to-long range combat.

HEALER/CARRY-ON MEDKIT

A new support weapon that lets you heal teammates, and is given by default in team-modes & Firefight.

HX-40 THUMPER

A powerful standalone M203 launcher. Accurate, lethal, and perfect for chaos.

New Maps

  • Ambush

  • Cloaca

  • Openfire

  • Mall

  • Corssfire

  • Walk

Major Map Updates

Many existing maps have received visual, gameplay, audio, and item-placement improvements.

Highlights:

  • City has been completely redesigned from scratch with a new subway station and apartment complex.

  • Crossfire now has new ambience, improved lighting, more detail, and more.

  • Doublefort has been fully reskinned for better clarity and improved Domination support.

  • Bounce, Datacore, Blimpboom, Shipment, Compound, Hex, and others have received lighting, ambience, weapon, detail, spawn, and exploit fixes.

  • Capture the Flag and Domination support has been expanded across more maps.

Some older maps have also been removed from the rotation to improve the overall map pool.

Gameplay and Balance Changes

We have also introduced a load of gameplay refinements, including...

  • Added auto-balancing for team-based games.

  • Players now start with the MP5 in FFA and Team Deathmatch.

  • Arcade and Instagib now use the Knife and DEagle instead of the Crowbar and Magnum.

  • Infinite Ammo now has two modes:

    • Bottomless Clip

    • Infinite Reserve Ammo

  • Instagib suicides no longer reduce your score.

  • Batteries no longer spawn outside of Season 5 gamemodes.

  • Players now start with fewer M203 grenades.

  • The Skeleton playermodel has been removed for visual clarity, accessibility, and hitbox balancing.

  • Voice chat has been fixed, and is now functional again.

  • Spectator first-person view issues have been fixed.

Half-Life Deathmatch Restored

HLDM now uses a dedicated Aura gametype, faithfully restoring more of the original Half-Life feel.

This includes:

  • Classic view bobbing.

  • Original weapon behaviours for Tau & MP5.

  • Classic HEV armour damage absorption.

  • No bunny-hop speedcap.

Steam Integration

Season 10 adds much deeper Steam Integration:

  • A large set of Steam Achievements and statistics.

  • A new Service Record interface for tracking your stats.

  • The "Take Screenshots at Match End" option now saves a proper Steam Screenshot instead of a BMP.

UI and HUD improvements

  • Redesigned HUD and interface styling to match internal CROSS PRODUCT campaign developments.

  • New Gamemode Indicator on the HUD.

  • New in-game Achievement menu.

  • New scoreboard font scheme.

  • More compact main menu layout.

  • New Advanced Options, including:

    • Disable map reverb effects.

    • Chat colour.

  • Improved Custom Game Composer behaviour.

  • Steam Deck D-pad navigation fixes.

  • Improved visibility across several UI elements.

Audio Improvements

  • New music systems with an all-new soundtrack.

  • Punchier hitsounds.

  • Updated low shield warning sound.

  • Removed geiger-counter sounds.

Quality-of-Life fixes

  • Updated default map descriptions.

  • Smoother crosshairs.

  • Fixed Discord Rich Presence map images.

  • Added spectator mode overviews for every map.

  • Fixed MP5 behaviour when only M203 grenades are available.

  • Fixed Sniper Rifle scope visibility.

  • Added new sprays.

  • Improved several models and playermodels.

  • Updated TFC playermodels to use their older versions.

  • The game now greets you.

Technical notes

Software video mode is no longer supported in CROSS PRODUCT MULTIPLAYER as of v2.10-PPT01.

Because this is an Open Beta, some issues may still be present. Please report bugs in our Discord or Steam Discussions so we can improve the update before the full release on July 24, 2026.

Thank you for playing, testing, and supporting CROSS PRODUCT MULTIPLAYER;

and welcome to Season 10: Uplink.

Sabian Roberts

2026-07-07

More from HALF-LIFE: CROSS PRODUCT MULTIPLAYER

Other announcements

All events
Community19 Aug 2026Steam Anniversary Event | Community Game NightThis Saturday at 8:30 PM BST, we will be active on CROSS PRODUCT MULTIPLAYER to celebrate the 1-year anniversary of the game being available on Steam! If you wanna get some kills in, and even potentially the Phoenix Party achievement, do join! We'll be on the official server. See you there!In-game event13 Aug 2026Season 10 Patch IHello all, we have released Season 10 Patch I (v2.10.1) for CROSS PRODUCT MULTIPLAYER, which addresses some critical and functional changes. Update Size: ~3.5 MB CHANGELOG · Introduced cheat-protection for achievements. Achievements will only unlock, and stats in the Service Record will only increment, if the game is running on an official map. · The Service Record now tracks more in-depth play…HALF-LIFE: CROSS PRODUGame update5 Aug 2026Aug 5 emergency patch for 2.10An emergency patch has just been deployed to fix a critical bug that was impacting certain achievements: · Phoenix Day · Shooter Tourneys veteran · It's not shutting down A more in-depth patch (2.10.1) will be coming later this month.