First off, a huge thank you to all the players who took the time to share feedback with us! We really appreciate it. Based on your suggestions, we've now completed both the Assassin unit and the Battle Rewind feature — we'd love for you to try them out. If you have any more thoughts or feedback, please don't hesitate to let us know. Thanks again to everyone who spoke up — your input genuinely helps shape this game. New Unit: Assassin
Introducing the Assassin, a new unit that prioritizes targeting the nearest enemy ranged attacker. This update also adds a positioning mechanic that lets you scout the enemy's unit placement in advance, giving you the chance to strategically position your Assassin for maximum impact. New Feature: Battle Rewind
Failed a run? No worries. You can now rewind to any of the last three battle rooms you entered. This gives you a chance to rethink your unit compositions and tower upgrade paths before trying again.