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Lawn Care Simulator›Events›THE LAWNS NEVER END: Welcome to Moonlighter Villas
News

THE LAWNS NEVER END: Welcome to Moonlighter Villas

Lawn Care Simulator · published 3 days ago

All eventsPlayers around this dateRead on Steam

Welcome to Moonlighter Villas

A brand-new neighborhood has arrived in Lawn Care Simulator.

Pack up your tools and head to Moonlighter Villas, where the lawns never stop coming.

Powered by our new procedurally generated lawn system, Moonlighter Villas creates fresh properties and lawn care jobs every time you play. New layouts, new challenges, and plenty more grass waiting to be cut.

Finish one job. Grab another. Keep mowing.

ENDLESS LAWN CARE

Moonlighter Villas was built for players who simply want more Lawn Care Simulator.

Jump in for a quick contract, spend an evening cleaning up yards, or see how efficiently you can tear through job after job.

However you want to play, there will always be another lawn waiting.

No final yard. No last contract. Just more grass.

PUT YOUR GARAGE TO WORK

You've built up an arsenal of lawn care equipment.

Now you've got plenty of lawns to use it on.

With 24 tools across 8 categories, Moonlighter Villas gives you a place to experiment with different equipment and find the fastest, cleanest, or most satisfying way to tackle each property.

Mow it.
Trim it.
Clean it.
Get paid.

Then grab the next contract.

A NEW NEIGHBORHOOD. ENDLESS NEW LAWNS.

Moonlighter Villas is now available in Lawn Care Simulator.

Grab your mower, pick up a contract, and Take Back the Yard.

We'll see you in the Villas.


In addition to that massive content update, we've also spent some time polishing and fixing some of those pesky bugs. Details below:

Gameplay & Level Fixes

  • Fixed Level 12 remaining marked IN PROGRESS after completing the arcade sequence

  • Prevented completed Level 12 checkpoints from reappearing during scene exit or game shutdown

  • Fixed invisible meteor and hedge colliders blocking access to the tesseract on Level 21

  • Added a Level 21 completion failsafe in case the ending becomes inaccessible

  • Fixed tesseract tools intermittently failing to appear on Level 22

  • Fixed the Level 22 portal activating before its building door was opened

  • Fixed Snow Dome colliders on Level 16

  • Removed hidden branches from the Volcano level

  • Added missing exclusion colliders along the Launch Pad border

  • Added SFX for Exploded Lava Rock

  • Added Garbage can to Garage

  • Added Alien Portrait to Alien Planet

Visual & Rendering Fixes

  • Brightened Evelynn Street

  • Updated icons for Edger, Weed Sprays, Reel Mower, Hedger, Weed Eater, Combine Mower

  • Removed Cactus Planters from Erroneously spawning (Like what?)

Tool & Interaction Fixes

  • Fixed the Trash Shark Harpoon passing through sleeping, procedurally spawned trash

  • Increased the Trash Shark Harpoon’s pickup range to match its projectile travel distance

  • Tires are no longer incorrectly interactable

More from Lawn Care Simulator

Other announcements

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News25 Jun 2026Lawn Care Simulator is OUT NOW!Grab your mowers, we're heading to Moonlighter Villas The work is never done for a Lawn Care giver, and now there are more lawns than ever. Welcome to Moonlighter Villas , a brand-new neighborhood in Lawn Care Simulator built around our new procedurally generated lawn system . Every job creates a fresh lawn for you to tackle, giving you an effectively endless supply of yards to mow, edge, trim,…Sale15 May 2026Final Early Access Sale Before 1.0!Hello there, Lawn Care Enthusiasts! As we get closer to the full 1.0.0 launch of Lawn Care Simulator, we wanted to give everyone one final opportunity to grab the game at a discounted current Early Access price. Once Version 1.0.0 releases, the price of the game will be increasing to better reflect how much the game has grown and evolved since its original Early Access launch. Over the course o…In-game event8 Apr 2026Early Access Update 7 - Patch 0.13.0Hello there, Lawn Care Enthusiasts! It’s time for another update, and this one is packed with a new level, new tools, gameplay improvements, and a solid round of polish across the board. We’ve continued expanding progression, refining performance, and tightening up the overall experience based on feedback and testing. As always, thank you for the continued support. Now let’s get into what’s new…