
Today is the day! The official release of CrossAge Studio's (my) first game — DEMO IT!
Ready to teach your neighbor the proper placement of a shed? Did you sign off on the forms you totally didn't make up, and hijack an orbital laser to precisely destroy everything but the rundown office building?
Then congratulations. You're hired.
DEMO IT! is a physics demolition puzzle. You are handed a structure that needs to come down and a set of comically oversized tools to do it with.
The catch: nobody is grading you on how much you destroy. They're grading you on how little of everything else you take with it.
Bring the building down. Leave the neighborhood standing. Collect your stars. Buy bigger tools. Do it again, worse.
Every tool upgrades across three tiers, and you choose which ones to carry into a job. The right answer is rarely "the biggest one."
Because it's one person, and the destruction is the kind of system that gets better with a few hundred people finding the ways it can be broken. The game is complete and playable end to end — Early Access is about tuning, more jobs,
Because it's one person, and the destruction is the kind of system that gets better with a few hundred people finding the ways it can be broken. The game is complete and playable end to end — Early Access is about tuning, more jobs, and whatever you all find that I didn't.
Feedback goes to the forums or the Discord. I read all of it.
Thank you to everyone who watched this thing come together. Now go ruin some property.
— Sven, CrossAge Studio