Fell & Sell · published · build 25008176
First and foremost, we want to start with a sincere apology. We know that some of the fixes from our previous patch did not work completely as intended, and some of you were still running into frustrating bugs with your saves and shop items. We are truly sorry for the inconvenience this caused!
We have been working incredibly hard and digging deep into the systems to try to resolve these stubborn issues. Today's update is the direct result of that work. We also want to give a massive thank you to everyone who kept reporting bugs, providing details, and chatting with us on our Discord and the Steam Discussions. Your patience and help mean the world to us.
Crucial Save & Progression Fixes:
House Wiping Bug Fixed: Players should no longer experience the critical save file issue that cleared all the furniture and items in the house when coming back from a dungeon or the forest. (As we can't replicate it, please let us know if it happens again; we hope it does not!)
New Features & Quality of Life:
Unstuck Button: Added an "Unstuck" button! If you ever find yourself clipped out of bounds or trapped, this will safely return you to the dungeon entrance.
Return to Village: Added a new option to smoothly return to the village. (IT'S ONLY TEMPORARY TILL WE PROPERLY TAKE CARE OF THE DUNGEON GENERATOR ACTING WEIRD SOMETIMES)
Gameplay & Content Fixes:
Quest Board Restored: We dug deep into the Quest Board code. Quests now work properly, and you should no longer experience the "Empty Quest Board" bug (hopefully for good this time!).
Forest Loading: Fixed an issue that prevented the Forest biome from loading correctly.
Perk Persistence: Perks you earn will now correctly persist when you transition between dungeon floors.
Item Duplication Fixed: Completely resolved the item duplication glitch reported by the community.
Missing Armor Fix: Fixed a bug where the Iron Oni Mask and Iron Light Armor were not dropping in the dungeon and appeared completely invisible when placed on an armor rack.
Staff of the Dead: Fixed the Staff of the Dead so its projectile no longer awkwardly explodes right in front of the player's face.
UI Tweaks: Fixed the incorrect placement of the "item sold" indicator hovering over the shop counters.
Recipe Fix: Resolved a known issue preventing certain recipes from working correctly.
Thank you again for your incredible support and understanding as we iron out these post-launch bugs. Keep the feedback coming!
AGS aka Venturing Traders Guild