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Castle Combat Demo›Events›Naval Warfare & Unit Draft & Arrow Rain & Skill Cooldown & More Roguelike
Major update

Naval Warfare & Unit Draft & Arrow Rain & Skill Cooldown & More Roguelike

Castle Combat Demo · published 29 days ago

All eventsPlayers around this dateRead on Steam

#Naval Warfare: 

Some special units can move across water.

#Build your unit pool:

When your castle upgrades, choose a new unit to add to your pool. You decide what goes into your unit pool!

#New Calamity Cloud:

Calamity clouds will spawn periodically for both sides. These clouds will drift towards the opposing castle, continuously dropping mysterious gifts as they move. Currently, there are four types of clouds: Gold Cloud (rains gold), Arrow Cloud (rains arrows, high damage to soldiers), Timber Cloud (rains timber), and Cannonball Cloud (rains cannonballs, knocks back soldiers, high damage to buildings).

After spawning, a faint indicator will appear on the cloud to show the type of rain that will fall. The cloud will follow the lord for 10 seconds. After 10 seconds, it will slowly move from the current lord's castle towards the opposing castle, continuously raining as it moves…

#New Skill Cooldown Mechanism: All skills activated with meat chunks have been strengthened, but a cooldown period has been added to these skills.

#New Shield Skill: Upon activation, this skill increases the defense of all currently active friendly soldiers for a period of time, displayed as two phantom shields floating on the soldiers.

#Added the skills to summon arrow clouds and cannonball clouds: The summoned clouds will slowly drift towards the enemy castle, continuously raining down arrows or cannonballs as they move. Currently, these two skills are only available in Roguelike mode.

#Adjusted the gameplay pace of Roguelike mode: Now, each soldier recruitment option in Roguelike mode includes 3 random soldiers, instead of just 1. The frequency of soldier recruitment has also been reduced, making each player's choice more important and effective, and reducing the burden of numerous single selections.

#Skills that consume meat can now be used in Roguelike mode.

#Entering "Up Up Down Down Left Left Right Up Up Left Right" in the level selection screen will unlock the hidden "Crazy Gold," "Crazy Wood," and "Crazy Meat" modes.

#Just focus on strategy: 

There's no need to manually recruit resource-gathering soldiers anymore. Instead, they are automatically recruited for free when your castle is idle. This frees players from juggling economy and combat, letting them fully enjoy the fun of strategy.

Special thanks to Pixel Art <Tiny Swords> !~UwU

More from Castle Combat Demo

Other announcements

All events
Major update14 Jan 2026RoguelikeTried to incorporate more Roguelike elements into the game. In Roguelike mode: - Players will build their army by continuously choosing from three random options. - With each castle upgrade, players will get a chance to choose from three random options. - When a player's soldiers die, they will respawn after a certain period of time. Special thanks to Pixel Art <Tiny Swords> ~UwUIn-game event6 Apr 2025Added interesting new game mechanicsSoldiers are now required to transport the collected resources to the castle , which brings huge and interesting changes to the game. When the health of your castle drops below half for the first time, you will receive a large amount of resource support and send a hero 10 levels higher than the castle to fight . Modified some maps. Minor changes to some values.