
So our pseudo 'early access' is over, so we are happy to deliver missing features
Take the board online with two new multiplayer modes:
Co-Survive: team up with another player and try to outlast the escalating enemy waves together.
Nemesis: One player is the Runner, fighting to survive; the other is the Nemesis, spending Threat to place pieces, buy permanent Trials, and close the trap.
Create or join Steam lobbies with a code, assign roles, configure the match, and start directly from the lobby.
Bug fixes
New animations
New upgrades
Steam Cloud saves, including a choice when local and Cloud progress differ
Steam Workshop publishing for custom maps
Steam achievements and progress tracking
More reliable save backups