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Rocky MayhemNewsAbsolute Chaos | Patch #23
Major update

Absolute Chaos | Patch #23

Rocky Mayhem · published 30 Jul 2026, 19:42 UTC

All newsPlayers around this dateRead on Steam

Hi all,

This update includes the next major content update for Rocky Mayhem, 'Absolute Chaos'. Including a brand new difficulty/mode, quality of life updates, and a new combat mechanic, experience it all now!

Classic: Chaos Difficulty

Surviving the asteroid field has gotten the hardest it ever has been. In Chaos mode, you will be limited to one minute to survive the field. But there is a catch. You will need to gain cores from the asteroids to recharge your ship to be able to escape. Without all the cores, escaping the field will not be an option and death will slowly claw at you. Destroying asteroids charges you up by 0.5% and ships give 2%, and reaching milestones through charging grants upgrades to help you. Can you escape this absolute chaos, before the chaos consumes you?

Critical Damage

In all modes, you now have a 5% chance to shoot a special purple bullet, which deals 5x the damage to anything it hits. This will help substantially, if you're lucky enough to shoot it, in boss fights as it can take off a large amount off the deities, or even kill the BRUTE in a couple shots.

Menu Bar

22.03 introduced a little mini menu bar at the top of the Game Hub which allowed you to view the tutorial or return to the menu. This has been expanded on where you can now access options and the store from it too. This menu bar will also be added to other places so you can access all you need from any screen, without returning to the menu as much. Hopefully this makes transitioning between scenes easier. The new menu bar will be in the game hub, controls, both stores and options.

Full Patch Notes (30/07/2026)

New

  • Brand new difficulty added

  • Added 'Critical Damage' mechanic

  • 'Menu Bar' added to most non-gameplay screens

  • 2 Steam Achievements Replaced with new ones

    Note: A lot of the code was repurposed as 2 of the old achievements conflicted with other modes and didn't always unlock, so unfortunately they were replaced. I've tested all old achievements and no more of them have issues unlocking, so they will no longer be touched.

Changes

  • General: Fast Reflex cooldown increased by 10 seconds

  • General: Heavy barrel cooldown reduced by 10 seconds

  • General: Volcanic Knights have been temporarily disabled

  • Most Wanted: BRUTEs will no longer be pushed back when hit

  • Most Wanted: BRUTEs lose 8HP per bullet, instead of 10HP.

  • Lighting: If you have never selected a setting, brightness will automatically be 'Default'

  • Lighting: Increased 'Realism' Brightness, Decreased 'Default' and 'Bright' by 15%

  • Lighting: Ship flashlight no longer shines on the front of the ship

  • Lighting: Plasma Field light no longer passes through the player

  • Lighting: Bullets now light up, making them easy to see

  • Lighting: Increased brightness of 'Heavy Barrel' lighting effect

Chaos Changes since Beta 3

  • Added Particle System for collecting cores

  • Brute spawn at 20 seconds remaining, up from 15.

  • Added Egg spawn, which occurs in the final 5 seconds of the match

  • Health pickups removed entirely

  • Increased asteroid size by 15%

Fixes

  • Critical: Fixed invincibility after using shields

  • Critical: Fixed Shield MK1 destroying asteroids unintendedly

  • General: Fixed circumstances causing double damage to self

  • General: Fixed infinite error logs on asteroids

  • Most Wanted: Fixed ability to run into ships and destroy them

  • Reality Shift: Fixed victory, pause, and options menu being overlapped by health bars

  • Reality Shift: Fixed bullets not dealing damage to Reality Deity

More from Rocky Mayhem

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