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Abyss Veil›Events›Abyss Veil 1.8
In-game event

Abyss Veil 1.8

Abyss Veil · published 47 days ago

All eventsPlayers around this dateRead on Steam

Hi, fresh back outta godotcon boston, that shit was fun. Here's 1.8

  • Invert Y Axis support

  • You can now click anywhere on screen to skip/continue the VN segments

  • Save room added before dad tank boss

  • Sensitivity is divided by half when aiming with guns

  • Entering a new location/level, with the Whitehounds, will tell you where you're at during the loading

  • Some audio fixes

  • Some small rewrites and new dialogues/worldbuilding bits added to make the story slightly less confusing by the end (more to come).

    There's gonna be some more rewrites as we move toward Part 2 of Abyss Veil. One addition/rewrite example would be after reaching Mirny's Pit, I gave Ivy more dialogues during the tank-control part etc.

    I read and watch everything y'all say! I don't want to trim anything out of the game, but I also want it to be enjoyable through and through, I can always make this first part a little better for the next players who might stumble upon this mess. If you've finished Abyss Veil pt. 1, thank you !

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