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System Arrival›Events›Crafting without accounting punishment
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Crafting without accounting punishment

System Arrival · published 19 Aug 2026, 05:12 UTC

All eventsPlayers around this dateRead on Steam

Crafting without accounting punishment

Crafting should answer three questions: what will I get, why is it locked, and when will it finish?

— Recipes remain visible while locked and state the exact reason: resources, station, skill, power, worker, or unlock.

— The player queues production runs and immediately sees the total output and time.

Which crafting lock is worse: one that is unclear or one that appears unexpectedly?

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