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Keikaku Demo›Events›UPDATE V1.07
In-game event

UPDATE V1.07

Keikaku Demo · published 43 days ago

All eventsPlayers around this dateRead on Steam

Hi!

We are really close to hitting 10000 wishlists! Thank you all so much again!

Heres an update for you, small one but i would still call it an update.

Changelog:

-Added new cassette!

-Added Speedrun timer. Will stop once the engine reaches 6000 rpm. (Only works when starting a new game, to prevent cheating).

-Added mystery envelope.

-Fixed the pricing bug when selling items.

-Fixed inputs when controller is connected. ( let me know if there is still a problem with this!)

-Fixed throttle and brake inputs when leaving the drive mode. (steering is still left in the last state for taking pics!) -Fixed weird interaction bugs. Cause was wrong collision layers on some objects.

-Fixed "items" save system bug where items would be saved with wrong position.

-Improved collision. You can now use the tables found in storages to build the engine for example.

-Improved Save/Load system sequence. (some items duplicated and collided before)

-Save interaction now works with both mouse buttons.


-If your money drops below 8000. you get the starter money on loading back to game.

You can now carry stuff with items.

-LTStudio

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