Hi supernatural fans and duelists,
Demo V2 is here!
This will change the game play flow significantly and more friendly to players who are card game lovers.
Change Log
- Quick Duel Mode : Duel instantly (with optional tutorial) with random pools of Easy/Normal/Hard opponents. Gain rewards without having to go mining in Exploration mode.
- Protagonist Selection : In the future, we will allow switching between each protagonists in Exploration Mode. But for now, on this demo, we've experimentally allow it on Quick Duel mode.
- Revamp duel screen UI and HUD : New Magitech theme UI
- Few new cards to fill Arcane,Bio,Cosmic affinities which used to be under-populated
- Bug fixes
- Card illustrations fix
- Achievement systems (not integrated with steam API yet in demo scope)
- Improve Quality of Life : in deckbuilding page, formation page, .... hovering over a card for few seconds will invoke a full card overlay which easily dismiss if you moved a mouse. More sound effects. Better-looking popup dialogs
- New gameplay trailer
Future Plan
- (experimental) Allow bringing various exorcism tools such as Holy Candle, Sacred Water, Salts, Spiritual Cam, etc. (not all at once -- but will selectively or randomly include) into exploration stages/quests which will help revealing hidden clues, summoning hidden anomalies or exposing possessed people
- Detective log
- Scrap the demon-hunting storyline and rewrite the story of Blightsilver into more of an anomaly hunting / detective theme..... Good bye... Silver Axe...
Q&A
1.) Is Blightsilver a deckbuilding / Slay the Spire-ish game?
Answer : Not even an inch close. Blightsilver emphasizes in pure card battle. Our cards does not act as weapons or skills for a character. But our card is treated as a single unit of soldier. The card game design is highly inspired by Yu-Gi-Oh ... it's literally Yugioh + Battleship paper game ...so if you're already a Yugioh fan, you will easily get used to this game in less than a minute. However, there are various difference such as the Defender can destroy attacker with less ATK. And you do not 'lay' your card on the field one by one. All 25 cards are pre-set before battle. Also there is only 3 card in your hand ever, which are all Tech cards.
2.) Is Blightsilver a horror game
Answer : No. It's not scary at all. A bit of random jumpscare for spiciness, but it's not meant to be a horror game. Blightsilver is a supernatural investigation game with card battle.
3.) Is Blightsilver a visual novel
Answer : Blightsilver has a visual novel for story progress. But the game itself isn't a visual novel. Treat Blightsilver as a card game that tell the story through in-game visual novel. Most of the time spent in this game will be card battle, deck construction, exploration. The in-game visual novel won't take a large portion enough to fall into this genre.
4.) Is Blightsilver safe for streaming?
Answer : It is our primary policy that Blightsilver is meant to be PG-13. We have been actively censored every contents that will affect streamers. In the very early stage of development, there were a lot of fan-services, and real violence and bloods. We stripped them all for good. So rest assure that Blightsilver is safe for your streaming.
5.) Why are the card battle so difficult?
Answer : Be sure to turn on "Casual Mode" in the setting menu, If you do not have traditional card games experience like Yugioh, Pokemon TCG, Magic the Gatherings, etc. We play games for fun, not for stress right? Anyway... don't forget to always replacing cards in your deck with better card time to time, and open a lot of booster pack.
6.) Why my crystal cost get drained faster as I have better deck.
Answer : Crystal economy in Blightsilver is a little tricky. The better cards you adopted into your deck, the higher cost you might have to carry if misplayed. So look to adopt 0 cost traps, 0 cost techs, and cheap-cost unit with good ability first. Also, Union summons might seem cool, but you should first weight the benefit and how much it will turn the table before you summon them. Because Union summons are literally "pre-paid" cost. TIPS : Allow only 1-2 high cost units and traps.