
As this is being posted we're currently at a booth at an extremely busy convention making sure people can get their hands on our game to have as much fun as possible beating and breaking it. It's the first Steam announcement at our first big convention, doing our first major round of playtesting the new build of the game! Just very happy to be here. After going through the feedback, decompressing, and then getting back onto the gamedev grind we'll have our sights set on a public demo. Hopefully by the end of the year ;)
Thanks for reading, thanks for hanging