
Here's a small look into the future of Bunny Guys. The following roadmap shows some of the planned content and features that are currently being worked on.
Important Note: Not everything in this roadmap will be released immediately, and some points may change during development.
To keep Bunny Guys fresh and exciting in the long term, more levels are planned.
Each new level is intended to make the climb:
longer
crazier
more challenging.
The number of checkpoints will remain unchanged to ensure the challenge stays intact.
Currently, there are:
Normal
Hardcore
Another game mode is already in development. I don't want to reveal too much about it yet, but it is intended to provide new challenges and fresh gameplay experiences.
One of the most common requests from the community was a mode where friends can win together.
That's why I'm planning a Co-op Mode.
Climb together with friends
The round only ends once all team members have reached the goal
Before starting, players can choose between Competitive and Co-op
In Competitive Mode, everyone plays for themselves. In Co-op Mode, you work together as a team.
Many players would like to have more ways to interact with each other.
That's why I'm planning additional features to make player interactions more interesting.
And yes... there will also be ways to annoy your friends a little on the way to the top.
One of the most discussed topics was achievements.
Part of the community would like to keep their current 100% completion. Others would like to see additional achievements for content that is currently not represented, such as:
Hardcore Mode
Additional Checkpoints
Future Content
After careful consideration, I have decided not to add any new achievements.
I understand that many players would have liked to see additional achievements. At the same time, I want to respect players' existing progress and avoid situations where previously earned 100% completions are lost afterwards.
Therefore, there will only be minor adjustments to the names and descriptions of existing achievements where it makes sense. The total number of achievements will remain unchanged.
In short: There will be no new achievements. Existing achievements may, however, receive visual or naming updates.
Another important topic is the leaderboards.
It is important to me that records are earned fairly and not achieved through cheats or glitches.
There are currently some records whose legitimacy could be clearly documented and verified. Other best times, however, cannot currently be verified with certainty.
That's why I am working on additional security measures to further reduce manipulation and make the leaderboards fairer overall.
If you have achieved impressive records and can provide video proof, I would be happy to see it. This helps evaluate existing records more accurately and, if necessary, take action against unfair times.
That's why I'm interested in your opinion:
Which times do you consider realistic?
Which records currently seem questionable to you?
Feel free to let me know in the comments.
Another community request is the ability to customize your character.
Planned features include:
Different Outfits
Additional customization options are also being considered.
The points mentioned here are only part of the ideas currently planned for Bunny Guys.
There are already more features and content in development. However, I don't want to reveal too much about them just yet.
Of course, I'll keep you informed once development has progressed further.
Bunny Guys has grown to a size I could never have imagined when I first started.
Not everything in this roadmap will be released immediately, and plans may change at any time. However, I wanted to give you an early look at the direction Bunny Guys is heading.
Thank you to every single player who has played Bunny Guys, left a review, recommended it to others, or provided feedback.
Good luck on your next climb!