Improved the Ghost's behavior while following the player.
Improved the distance detection between the Ghost and the player.
Fixed the Ghost's attack behavior.
Improved the Ghost's state and animation management.
Fixed an issue where the Ghost could behave incorrectly after an attack.
Fixed several issues with the Fear System.
Fixed an issue where Fear could recover incorrectly between Ghost attacks.
Fixed the player's death sequence.
Improved heartbeat behavior based on the player's Fear level.
Fixed various animation and state transition issues.
General stability and gameplay improvements.
Fixed several issues related to doors and door interactions.