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ASKA›Events›September 8 Hotfix
Game update

September 8 Hotfix

ASKA · published 10 hours ago

All eventsPlayers around this dateRead on Steam

Hey Vikings,

we're back with a new patch, here's the nitty-gritty:

Fixes

· Den failsafe in case the boss was killed but the den is still active

· Fixed bugged ogre for client

· Fixed chieftain’s hut/house sleeping buffs

· Fixed Nidhogg disconnect

· Fixed server not being able to create custom worlds with a starting chest

· Fixed Stone Jotun Minion not animating for clients

· Fixed Structure’s Defence Points summary being incorrect or incomplete in some cases

· Fixed Workshop hut and Builders hut not receiving defence points from being inside walls

· Golems no longer complain when low health

· Tinkerer would not take artifacts from anywhere (fixed)

· Fixed an issue where villagers would not eat bread

· Fixed Brewer worker getting stuck holding the empty barrel

· Fixed items decaying in the input & output storages of the windmill

· Fixed index out of range exception when trying to commit a wall gizmo with zero wall previews

· Fixed a bug where local backups would not delete when deleting the session.

· Fixed a bug were the main menu UI would not update correctly when deleting a session synced on the cloud.

· Fixed hunters ignoring their their survival needs when in combat

· Fixed items not returning enough materials when breaking if the crafting cost is increased.

· Fixed game customization not loading correctly on dedicated server the first time a player joins

Additions

· Added creature names in customization settings

· Added fish names to customization settings

· Added item names in vegetation custom settings

· Made villagers find a fire when they've got approximatively one minute until freezing

· Made the knowledge blueprint decomposition be affected by the crafting cost multiplier from custom game

· Cart/Sled interactions input improvements

· Increased fire warmth collider on metalworker addons

· Made villagers seek healing when under 80% and freezing

· Made villagers find the closest fire to them when freezing regardless of schedule

Balance

· Increase Improved Metalworker forge capacity to 12 in order to accommodate recipes for the maximum crafting cost setting

· Made villagers more likely to prioritise fires around them when freezing


Back to streaming!


We're also resuming our weekly streaming now, so if you want to chill with us on Friday evenings, make sure you check out our Twitch!

Thank you for the bug reports and suggestions, as always this game is getting better thanks to you! See you with the next update!

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