
he WIREHAWK playtest is open right now. It's fully public – hit Request Access on the store page and you're in instantly. No queue, no approval, no waiting. What's in the build: the entire first world, DEEP SPACE, all 10 stages, including the World 1 boss fight. The playtest runs its own separate Steam leaderboard – scores here won't carry over to the demo or the full game, so go all in. This is a real slice of the game, not a trailer with buttons. The public demo lands on September 14 ahead of Steam Next Fest (October 19–26), and this playtest is your chance to shape it. I'm a solo dev and I want the hard feedback: difficulty curve, controls, readability of the wireframe visuals, anything that feels off. Post in the discussion board or drop a note in the playtest feedback thread. Play it, break it, tell me about it.