For the past few months we've been getting some beautiful fanart from our community. We wanted to share them with other players outside of social media, so we made an In-Game Fanart Gallery to display them! If you're interested in getting your fanart here or reposted on our official social media sites, you can learn how to through our Discord! For the Dogwood Playtest's Beta 1.1 Update, we also added a number of QoL features, enemy weak spots, tutorial tweaks, visual changes, and bug fixes.
New features
Fanart gallery
Weak spots on bosses
New dialogue box
Software cursor with option for hardware cursor
Resizable software cursor
Rebindable keyboard controls
Improved tutorial
Expanded tutorial scenario
Small fixes
Improved text visibility
Improved cutscene
Fixed cropped texture
Better visibility for main menu click-to-start
Replaced ammo bar placeholder in tutorial
Can't unstuck during cutscenes
Sheriff cutscene is more synced (WIP)
Tutorial text integrated inside map
Added same color warning when playing as Sheriff
Fixed soft-lock when getting hit during run tutorial
Fixed soft-lock when using unstuck sometimes
This will be our second time entering. Last year, a handful of streamers played (and sometimes broke) our game. We're excited to see how we fare this year. Check the link below to play and rate Dogwood, or check out the other indie game entries: FQ9 on Itch.io