
(where n is the index of the last log)
Hello.
This particular log is not bringing any concrete feature to the game. Instead, I want to share something that I thought about and would like to build for Crosstalk.
Having existing interest in synthesizers, I was listening to this video (not affiliated with the author):
I was working on the Crosstalk C emitter to make custom SystemVerilog cores execute faster. Most of the time is currently spent in a combinatorial order stream, then various residues, which massively affects clock.
As I was making improvements and testing them in Crosstalk, all the while listening to the above, an idea occurred to me: I already have an EDA suite with a circuit solver (VCOs, VCA (OTA), VCF, ladders, glides, ADSR, LFO, and modulators) and an FDTD-based simulator for both EM and sound propagation, so what if I built a little lab where people could build synthesizers and then make music? The music would be able to play while working on RTL or later, circuit designs. It is a bit of a tangent, but I decided to give it a shot. I am not sure if the hardware that I have can take it (and I already have a plethora of ideas on how to handle that (it involves serial!)), but I will extract every last cycle from the CPU and possibly GPU to try and make it work.
I will post updates as I go. For now, this is "unofficial" Crosstalk content, i.e. not formally announced anywhere as a part of the game.
Stay tuned if you'd like.
*DanglingPtr