
Fixed a critical save/load bug
Improved diagnostics for save/load issues
Fixed bug with Steam auto cloud implementation that could result in new save data since the patch release to not be synced onto a different device
Fixed analytics confirmation screen not closing when opened via Settings menu
Fixed an issue causing crashes when interacting with the crafting tree
Mac: Defaulted VSync to Off and maximum frame rate to 60 to prevent unnecessary high performance costs
Mac: Added a precaution to prevent an issue causing audio crashes
Mac: Fixed flickering on loading screen when switching between asteroids and map
Mac: Fixed save games not creating and displaying screenshots for the save game overview screen
The best place to give feedback is our Discord server. There, we are running a Smart Ticketing System: Leave feedback, vote up change requests and bug reports from other users, and help us to prioritize tasks in the further development of Star Birds.
🙏Thanks to everyone in the community who already shared such prompt and constructive feedback on Discord today! We really appreciate it and want to send you a big THANK YOU!🙏