
Hello guys,
Thank you so much to everyone for the interest you've shown in my game!
Based on the feedback I've received, I've made a few improvements to make certain mechanics clearer and ensure that all achievements remain obtainable.
First, some players were confused about what Armour actually does. Armour reduces the amount of stamina you lose whenever you deal damage to an enemy, regardless of which weapon deals the damage. I've updated the description of the first Armour node upgrade to explain this mechanic more clearly.
Additionally, some players reported that they were unable to collect enough Boss Coins to complete all achievements if they finished the game without unlocking the Enable Trade button.
I've made an update to address this issue. From now on, if a player finishes the game without unlocking the Enable Trade button, it will become available to unlock for 50,000 EXP instead of 1 Boss Coin. This allows players to continue progressing and complete all achievements even if they didn't unlock it earlier.
I'll continue making improvements based on your feedback, so please feel free to share any issues or suggestions you have.
Thank you again, and have fun!