Fixed a bug where completing the game on Hard difficulty would not unlock the unique achievement.
Fixed a bug where clearing all progress would not clear the items stored in the stash.
Removed the RPG from the Debt Booster.
The Debt Booster logic has been changed: it is now impossible to receive an item worth more than 1.5x the recommended value for the selected difficulty. For example, a $30 Healix can no longer be upgraded into a $120 Healix with a 75% success chance.
The overall recommended output value in the Debt Booster has been reduced by 5%.
Added an option to disable the explosion ear ringing (tinnitus sound) effect in the Audio settings.
The main menu now displays your current difficulty.