Spooky Tales Demo · published
Thank you so much to everyone who has played the Spooky Tales demo and shared your feedback! We've been reading through your comments and have put together a new update to smooth out the experience and fix some of the issues you've reported.
Here is what's new in this patch:
Visuals & New Content
Improved the animations during the Garreth radio dialogue.
Tweaked the ocean lighting to enhance the atmosphere.
Added new animations to better guide the player during the final moments of the demo.
Balance Changes
Increased both the size of the fishing area and the total fish count in the ocean fishing mini-game.
Added a "fish remaining" counter to the Fish Storage to make the harpoon mini-game clearer and more intuitive.
Bug Fixes
Fixed issues that could cause the game to break when pausing during certain cutscenes, item inspections, and dialogues.
Fixed the boat physics in the fisherman village.
Made minor adjustments and corrections to the PT-BR translation.
Fixed an issue where audio settings were not applying correctly during gameplay.
Fixed a bug causing Silas's voice lines to cut out abruptly.
Resolved various other minor usability bugs.
Thanks again for helping us shape the game. Keep the feedback coming, and enjoy the update!
— The Liminal Road Team