
Hi all,
The next major update for Rocky Mayhem is now available for testing in the beta branch "Chaos". This will be a very rough update to begin with, and will be smoothed out with rewards, content and UI with time before the full launch of it. Brief patch notes will be supplied below, with the extensive version coming out with Patch 23's launch.
Due to a bug causing invincibility after using shields, as well as a couple other issues, the main branch has been downgraded to Patch #21.2. You may use this beta branch safely on anything other than Chaos for an improved experience before 21.3.
All Modes: Critical Damage mechanic
Chaos: Mid-Round Upgrades
Chaos: Balance Changes, New Enemies
Chaos: Endgame Achievement, to replace obsolete one without loss of achievement
V1 of 'Chaos' difficulty for Classic
Current Build: Asteroids spawn every second in groups of 3, 2x faster than usual, worth 0.5%. Police spawn every 6 seconds alone, 1.5x faster than usual. worth 5%. You can restart from the pause menu exclusively in this. Reward is $3,000 + 30 Levels.
'Menu Bar' added to most non-gameplay screens
Fast Reflex cooldown increased by 10 seconds
Heavy barrel cooldown reduced by 10 seconds
Critical: Fixed invincibility after using shields
Critical: Fixed Shield MK1 destroying asteroids unintendedly