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TYPEEventsUpdate 4.5
Major update

Update 4.5

TYPE · published 10 Jul 2026, 16:43 UTC · build 24150621

All eventsPlayers around this dateRead on Steam

Welcome to the biggest update since 2.0! 4.5! It's been a fun journey from release to now, but i am far away from being happy with how the game is. so:

CONTENT

  • added new command "/flares"

  • added upgrade "hackflares"

  • added upgrade "emergency directive"

  • added upgrade "wavecombo"

  • added upgrade "laser designator"

  • added new difficulty multiplier slider for hard mode. the multiplier affects enemy spawn rate as well as your score. just hole and drag the number with your mouse to change the value!

CHANGES

  • reworked the rockets movement with new smooth rotation

  • the /command list on the left now only appears when writing a command

  • you can now remove all commands except one from the upgrade pool

  • the upgrade "halffocus" now grants you 3 energy and 15% focus per kill during focus instead of 1. before, nobody would pick that for halving your focus

  • the upgrade "scatter v2" is now epic instead of rare

  • the fighter jet now has 50% more health

  • the pull strength of the black hole upgrade for /arty is now 10% stronger

  • the range of /arty is decreased by 7.5%

  • reworked some of the icons to fit the visual style/resolution of the others

  • changed all in game fonts to the pixel font used everywhere else

BUG FIXES

  • fixed the energy cost not updating after picking an upgrade that changes one

More from TYPE

Other announcements

All events
In-game event10 Sep 2026Update 5.3CONTENT · added new highgrade "preperation" · added new drive update "Acquisitory Compiler"Major update18 Aug 2026Update 5.2you felt like you did NOT have enough control over your system? no administrator access? well: CONTENT · added an update window/shop · select an available update from the list and install it with bought storage space · added an info windowGame update12 Aug 2026Update 5.15CHANGES · added a popup-window when beating easy mode, with an option to leave and swap to hard mode or stay in the last (infinite) wave · changed the difficulty for energy trade upgrades -> difficulty/energy before: 3/5, 5/10, 7/15, 10/20 and 15/25 now -> 5/10, 8/20, 10/30, 12/40 and 14/50 (this makes higher tiers actually more efficient, before it was literally bs) · added a new visual indica…