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Sovereign Tower›Events›Patch 1.0.10
Game update

Patch 1.0.10

Sovereign Tower · published 19 days ago · build 24844019

All eventsPlayers around this dateRead on Steam

BUGS 

  • Fixed two issues in relation to Victoria’s story line. Including being to ambush herself and Yorhav not dying properly when you assassinate him.  

  • Fixed several inconsistencies in relation to Gideon’s storyline when playing on NG+ and a soft lock which triggered as a result. 

  • Fixed an issue where the Sovereign’s stats were not resetting correctly when going back in time. 

  • Fixed a conflict with Gwendan’s storyline if you dismissed him after meeting with the Pawnbroker.  

  • Fixed several connected bugs where a knight was receiving damage outside of quests and Goberto/ Childeric’s armour would reset back to a damaged stat on a following cycle.  

  • Fixed several issues in NG+ where the game would incorrectly lock you into the same decisions again causing certain quests to repeat in the same way. Oliver  should now be recruitable if the mercy option is chosen at the start.  

  • Fixed several instances where knights would no longer appear or could be called back after telling them to come back later/dismissing them in NG+.  

  • Fixed an issue where the Dragon Knight would kill you instantly if you called him early in NG+.  

  • Fixed an issue for the Basalt Isles where the Unexpected Outcome would not trigger the correct follow up events in Ligia’s storyline.  

  • Fixed a conflict in Ligia’s quests around the lamp and the mermaid cure.   

  • Fixed an issue where Gothild’s text was unreadable in Japanese.  

  • Fixed an issue where Gothild’s text was too big in French.  

  • Fixed an issue where you could no longer investigate a rumour for a knight if the trait that is to be revealed is identical for another knight. E.g. if two knights have the ‘Competition’ trait – after you learn this for one knight – it cannot be learnt for the second knight.  

  • Fixed an issue where you could sell equipment from knights that were not present at the Round Table. 

  • Fixed a dialogue conflict in NG+ with Elmor and the Kutnar Derby.  

  • Fixed several dialogue conflicts in NG+ with Ligia and Gothild.  

  • Fixed an issue where Arron’s TIMID trait was incorrectly calculated twice in the Quest results 

  • Fixed an issue where Angelica’s FORTUNATE trait and Arron’s TIMID trait were incorrectly being calculated negatively in Quest Results 

  • Fixed some instances where Rufus’ competitor trait was not being applied correctly.  

  • Fixed several instances where the Quest Result scores were not being summed correctly.  

  • Fixed an instance where Colombus was not receiving the flying mount bonus.  

  • Fixed Arron’s BRUTAL trait  to now calculate correctly.  

  • Fixed a story conflict with the description of Victoria’s sword if you viewed it whilst it was in her possession.  

OTHER 

  • At the end of Act 3 when Merlin assesses what kind of Sovereign you have been  – this should now assess this based on the values of the current run and not an accumulation across the entire save.  

  • The ‘Dismiss’ button is now visible in the Glossary at all times but can still only be activated when on the Main Menu. This was to address confusion in thinking that knights could not be dismissed at all.  

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