In this update, we're releasing a treat for the loremongers among you: the Codex has finally been retrieved from the archives (it was on the top shelf), and is packed full of information for those who've been wanting more insight into the world and story of Blood Reaver. Meanwhile, for those who'd rather Reave than read, we're giving you the opportunity to get permanently barred from the library with two new and highly explosive weapons.
The Codex has been unearthed from the dusty archives of the Scholars' sanctum, and is now available to study from the main menu. In it, you'll find descriptions of weapons, enemies, abilities and Fates, as well as scraps of information about the history of the Reavers and their eternal war against demonkind. Entries will mostly be unlocked through gameplay, but you'll want to stay watchful for loose pages as you move about the map.
A devastating weapon which launches an explosive projectile capable of incinerating whole clumps of demons at a time. Not recommended for use in close quarters, but don't let us tell you how to slay. If the Minotaur's destructive power is somehow not enough, the infused version gets truly absurd.
A second Relic Weapon to join the Crystaline Agitator - the Chaos Demon's cannon-arm, ripped away and repurposed by the Blood Reavers. Launches a ball of blood-magic-demon-magic chaos death at anything unfortunate enough to be within range. A monstruous tool for levelling the horde. As with the Minotaur, you'll want to keep your distance from the blast.
Check out the full patch notes below!
Content:
New Gun: Minotaur
New Relic Weapon: Weeping Dragon
New System: Codex
General Balance:
Decreased Swansong min splash damage 1500 - 250
Decreased Swansong max splash damage 1500 - 750
Increased Swansong impact damage 1000 - 1250
Increased Swansong Crit+ impact damage 1000 - 1750
Decreased Chaos Demon health cap 300,000 - 250,000
Improvements:
Added new Crosshairs for different equipment
Score in TAB menu now accumulates rather than displaying current
Added enemy drop down to Corrupted Core ledge
Slight tweaks to Bloater and Chaos demon spacing
Updated item vis in loadout for Bartov's Writ & Demon's Fang
Improved gun and ability ragdoll force
Bug Fixes:
Incorrect score tally display vs total
Melee hit VFX not appearing for client
Post game report popping up when moving between lobbies
Post game report not appearing but still blocking inputs in the lobby
Lobby type selecting not stretching for ultrawide displays
Occasional client disconnect when exiting out of a match
Lesser demon body parts of ragdolls getting culled at incorrect angles