• Added Sandbox to the main menu for players who want to build a blank/custom world more easily.
• Added an Add Promotion path in the World Editor so custom worlds can add more companies/competitors.
• Fixed custom database start years so eras like 2013 no longer get forced back into 2026 date behavior.
• Made network deal imports safer for custom databases (targetRating, reach, fee, target, networkStrength) so imported worlds load with sensible TV deals.
• New default layout is cleaner, with the rarely-used "Your Week" card hidden.
• If you've customized your dashboard it stays as-is; if you never touched it, you get the new layout automatically.
• Added a "Recommended layout" button in Customize, and Reset now restores the clean layout too.
• Sidebar entries that contain grouped sub-tabs now have a dropdown arrow, so those sub-tabs are easy to find instead of being tucked away in the top tab strip.
• Sections with dropdowns: Roster (Tag Teams, Stables), Booking (PPV), Contracts (Free Agents, Talent Wars), Development (Scouting), Competition (World Intel, TV War), and Dynasty (Hall of Fame).
• Removed the redundant standalone "Teams" entry — it now lives under Roster.
• Dropdowns are hidden when the sidebar is collapsed — in compact mode the icon takes you straight to the main screen.
• Moved World Intel under Competition (between Competition and TV War), where the rival standings, territory, and inter-promo intel belong, instead of being buried under Press.
• Cleaned up Press and World News into standalone screens by removing leftover single-tab strips.
• Height and weight now default to ft/lb.
• Fixed the weight arrows not working in ft/lb.
• Added up/down arrows to the Height field (works in ft/lb and cm/kg).
• Holding an arrow now adjusts faster instead of one click at a time, for both height and weight.
• Renamed "Poach" to "At Risk" so it's clear these are your vulnerable workers, not rivals you can steal.
• Fixed signed workers staying stuck in At Risk — re-signing or defending now clears the pressure.
• Fixed defended poach offers lingering as active threats instead of resolving.
• Worker profiles now show their promotion after signing, matching current roster members.
• Fixed a profile crash when opening certain wrestlers after contract/poach updates.
• Fixed a scouting/development roster bug where a scouted worker could reappear in Scouting after being signed, developed, or called up.
• Signed prospects now properly leave the market, free-agent, and scouting pools when moved into Development.
• Called-up workers now sync correctly into the player roster and world ownership records.
• Promo recaps now show the actual participants instead of just listing the segment as "Promo."