Today we'll start telling you about the goods that Kirill sells at his shop.
Our team took inspiration for many of the items in the game straight from our own 2000s. For some, it was early childhood; for others, they were already deep into playing pogs with friends; and some weren't even born yet.
That's why every memory about an item will be personal and special: Max Ouch
From our Creative Director:
"For me, Max Payne is a legendary game. My brother and I played through it together, and it was one of the first games of my childhood. Its realistic textures, Sam Lake's smirk, Bullet time, and the noir storyline remain some of my most vivid gaming memories."
Ninjato
From our Lead Game Designer:
"My brother and I would wait for hours for a Naruto episode to load it online. We'd start loading in the morning, leave for school, and watch it in the evening with one-voice dubbing. Then in fourth grade, I was shocked to find a Naruto coloring book at the kiosk in my village where we bought hot dogs after school. I didn't like coloring books, but I bought it on principle. And if I had seen a CD with episodes there, I would have bought several without a doubt."