
Hey Thieves! We saw your reports about the keybinds feature having a few key holes (haha, get it?) in it when we patched it in yesterday. We’re releasing a small patch to address those including the changes below:
Fixed ladder climbing to use rebound key inputs
Fixed an issue that prevented the lockpick minigame from using the rebound interact key
Added glyphs for more mouse keybinds
Mouse sensitivity will apply to ladder climbing
If the mouse in question has more than 2 side-buttons, bound side buttons greater than 2 will use text instead of glyphs.
Please note that we’re prioritizing keybinding for gameplay at the moment; most UI navigation will not change. We are evaluating that feature for future patches, alongside all the other stuff we are reviewing. Thanks as always for your feedback, we hope to see you in Kilcairn soon!
~ The Thick As Thieves Team