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Tellus: Echo of the Void›Events›Tellus Patch 0.2.2c
Game update

Tellus Patch 0.2.2c

Tellus: Echo of the Void · published 3 months ago

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[Patch 0.2.2c]This patch will use an internal converser for game saved from 0.2.2 and manage to work high density of minerals and door duplication. So first load of a old saved might take longer. It is recommended after that, to re-save so the save file will be updated:If you experiment some visual glitches after this patch, it is recommended to:Toggle off Ray-Tracing from Game Settings, then reset the graphics to any quality you prefer, and enable back Ray-Tracing if you choose (ray tracing is meant for very high-end computers, not recommended by default)List of changes:- Saves converted from games 0.2.2 to new version to avoid missing contents in crates and other devices.- Reduced interaction wide for the player.- Bring back the third missing debris at the starting area.- Fix Duplicated door on save/loading.Thank you for your support!

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Tellus: Echo of the VoGame update9 Sep 2026[Patch 0.2.4e]Quick fix: - Input keys were not saved. - Water packs from Water Collector could not be usable to clients in multiplayer. - Thanks for all the reports! ^^Tellus: Echo of the VoGame update7 Sep 2026Tellus 0.2.4dTellus: Echo of the Void Patch: 0.2.4d - Water Collector production time has been restored to 5 minutes per water unit. It had accidentally been left at 3 seconds from a debug setting. - Fixed the collision of the large Wind Turbine II. - Fixed an issue where some machines could remain visually static after loading a save, even though they were still working. - Opening the inventory now keeps t…Tellus: Echo of the VoGame update4 Sep 2026Tellus 0.2.4.C2Hot fix for water collector.