Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Kristala - Digital ArtbookEventsPatch Notes for Kristala Version 1.1.1
Game update

Patch Notes for Kristala Version 1.1.1

Kristala - Digital Artbook · published 24 Jun 2026, 12:21 UTC · build 23899995

All eventsPlayers around this dateRead on Steam

Patch Notes for Kristala Version 1.1.1

The following is a list of patch notes and bug fixes for Kristala Version 1.1.1

Patch Update – Echo System Improvements, Spell Tree Updates, and Gameplay Fixes Now Live (v1.1.1)

This update introduces additional improvements focused on Echo usability, inventory clarity, Spell Tree readability, Preparation Menu functionality, and overall gameplay stability. It also includes fixes for progression issues, spell behavior, equipment visuals, interaction responsiveness, and player-state issues related to traversal and animations.


Spell Tree & Build Information Improvements

  • Spells in the Preparation Menu now display their Cooldown

  • Spell requirements in the Preparation Menu are now displayed in red when requirements are not met

  • Updated the Preparation Menu and Spell Tree to display current Cooldown and Mana Cost values alongside a detailed breakdown of modifiers in parentheses

  • Added an explanation sheet to the Spell Tree menu

  • Players can no longer begin a new game until both a Class and Clan have been selected

  • Fixed a visual issue with spell cooldowns that could incorrectly make spells appear available while still on cooldown

  • Fixed an issue where spell descriptions in the Spell Tree and Preparation Menu could fail to properly update Mana Cost values when equipping items with Attunement stats or when level requirements were not met

  • Fixed an issue where Spell Mana Cost could incorrectly display values such as 20 (20+0)


Echo System Improvements

  • Added a new page to Weapon and Talisman descriptions in the Equipment and Inventory menus that displays equipped Echoes

  • The Echo information page for Weapons and Talismans now displays which Echo Types can be equipped. If an item cannot equip Echoes, it now properly displays “No Echo Slot”

  • In the Preparation Menu, Weapon and Talisman Item Cards now display descriptions for equipped Echoes

  • Added fixes to the Echo Upgrade Menu navigation, allowing players to move directly between Type A and Type E Echoes using previous/next navigation

  • Type E Echoes can no longer be upgraded

  • Echo Cards no longer display Tier information for Type E Echoes


Inventory, Equipment & Menu Fixes

  • Equipment and Inventory grids no longer display empty item slots (excluding empty Stigmata Health/Mana slots)

  • When consuming the final quantity of an item, the item is now properly removed from the inventory (excluding Stigmata Health/Mana)

  • Fixed an issue where the Forget Prompt in the Feline Tree could remain stuck on screen until the game was restarted

  • Fixed an issue where active status effect indicators could disappear from the UI after reloading a save, despite the effects remaining active

  • Fixed an issue where Weapon information in the Equipment Menu could incorrectly display Ability name, Mana, and Balance values

  • Fixed an issue where Weapons with Weapon Abilities would fail to display their abilities in Shops

  • Fixed an issue where Armor Set descriptions would fail to display correctly in Shops

  • Fixed an issue where Weapon Ability descriptions in Shops could incorrectly display empty slots as "Ability SlotIndex"

  • Fixed an issue with the Blacksmith that could leave players locked inside the menu


Gameplay, Combat & Interaction Fixes

  • Fixed an issue that allowed players to Teleport or use Light Shrooms while airborne, causing the player character to remain stuck in a falling animation until the game was restarted

  • Fixed an issue where the Special Inventory could incorrectly cast normal items if its animation failed while using a gamepad

  • Fixed an issue where the Iceborn spell could only be cast once when using its associated perk

  • Fixed an issue where Buff Spell Perks would not function correctly

  • Fixed an issue where loading a save while unarmed could lead to animation locks

  • Fixed an issue where players could sometimes be unable to interact with the Corrupted Kristal despite already completing Zaza’s quest

  • Fixed an issue where players could become stuck in dialogue conversations

  • Fixed an issue where Ove’s cutscene could incorrectly play repeatedly in certain situations

  • Fixed an issue where Kota Fire Starter Fire Clouds were not properly damaging the player

  • Fixed an issue where Haunt visual effects could persist indefinitely instead of being removed properly

  • Fixed an issue where Nisargan, Myrtunan, Tandaran, and Haggard Alms effects were not functioning correctly

  • Fixed an issue that allowed Weapon Enchantments to stack on a single weapon when swapping weapons mid-animation

  • NPCs can no longer receive status effects

  • Spell damage against factions now functions correctly

  • Fixed an issue that could allow players to climb down from certain rooftops as though they were ropes

  • Fixed an issue that allowed Aerial Takedowns to be performed on enemies at higher elevations than intended

  • Fixed an issue where players could become unable to move after being hit by a boulder while Wall Grab was active


Quest & Progression Fixes

  • Acquiring the Labyrinth Journal or any of the Prayers now automatically begins the Echoes in the Dark quest

  • Fixed a rare issue where players might not properly receive the Wall Run skill after progressing through the related quest. This should now also be corrected for affected save files


Character, Equipment & Visual Improvements

  • Added fixes for multiple equipment clipping issues

  • Fixed an issue that caused Claws to appear pitch black in the Character Creation menu

  • Fixed an issue where opening the Clan Selector in Character Creation could incorrectly force players to reselect their spell even when no Clan change was made

  • Fixed an issue where the Finalize/Discard Changes popup in Character Creation could occasionally become stuck on screen

  • Fixed an issue where the player character’s underwear body could incorrectly change from male to female after death


World & Environment Fixes

  • Fixed several locations in Nisar that could allow unintended progression skips

  • Fixed an issue where enemies in upstairs rooms could incorrectly aggro and become target-lockable


Localization Improvements

  • Fixed, reviewed, and corrected display issues across 6,000+ Brazilian Portuguese (PT-BR) strings

  • Fixed, reviewed, and corrected display issues across 6,000+ Simplified Chinese strings


Platform & Compatibility Improvements

  • Fixed positioning issues within Settings while playing on Steam Deck



Known Issues & Workarounds

Reminder: please check the Kristala Notice Board for a list of currently tracked issues, temporary workarounds, and status updates on upcoming fixes:

https://www.astralclocktowerstudios.com/kristala/notice-board

This page will be regularly updated alongside future patches so players have access to the latest information. Thank you again for your continued feedback and support as we keep improving Kristala. -The Kristala Dev Team

More from Kristala - Digital Artbook

Other announcements

All events
Game update2 Sep 2026Patch Notes for Kristala Version 1.2.4Patch Notes for Kristala Version 1.2.4 The following is a list of patch notes and bug fixes for Kristala Version 1.2.4 Patch Update – UI Improvements, Gameplay Fixes, and Localization Updates Now Live (v1.2.4) This update introduces additional fixes and quality-of-life improvements focused on menu functionality, quest navigation, Echo progression, traversal, input customization, and overall gam…Sale31 Jul 2026Enter the Cursed Realm – 40% OFF + Kristala's Biggest FREE Content Update YetEnter the Cursed Realm – Kristala's biggest FREE content update yet is here + 40% OFF! Since launching Kristala , your feedback, passion, and support have helped shape the future of Ailur in countless ways. Today, we're thrilled to share the result of that collaboration with our community. The FREE Cursed Realm update has officially arrived! And to celebrate, Kristala is 40% OFF for a limited t…Major update30 Jul 2026Cursed Realm Update Version 1.2.0Kristala Version 1.2.0 - The Cursed Realm Update A list of patch notes and new content included in the Kristala Version 1.2.0 Cursed Realm update. The Cursed Realm Update is Now Live! (v1.2.0) A mysterious new power has begun to spread across Ailur... The Cursed Realm Update is Kristala's largest content update since launch, introducing brand-new gameplay systems, expanded world-building, power…