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We Should Run PlaytestEventsCo-op updates for more fun
Game update

Co-op updates for more fun

We Should Run Playtest · published 11 Sep 2026, 02:27 UTC

All eventsPlayers around this dateRead on Steam

Smaller nameplate (24px)
Flashlight battery toasts scoped to the owning player (host stops seeing teammates' "flashlight dies")
Alt-tab click swallowed (no wasted spray/taser on refocus)
Downed → toast instead of floating "DOWNED" text (name still tints red so you can find them)

More from We Should Run Playtest

Other announcements

All events
We Should Run PlaytestGame update9 Sep 2026Menu Redesign & Hit FeedbackINTERFACE - Redesigned the main menu: the actions are now one clean column, with player count and name moved into their own setup panel beside them, so it's easier to read. FEEL - Taking damage now hits harder to feel: a red flash and a camera shake scaled to how big the hit was. CREATURES - The Inkling now turns with proper animations instead of sliding when it pivots.We Should Run PlaytestGame update7 Sep 2026New Inkling, Player Names & Rebindable ControlsCREATURES - The Inkling has a brand-new look: a dripping, wet-fleshed horror with glowing eyes and full run/attack animations. - The blobs it spits now smoke and sizzle where they land, like they're burning through the floor. ONLINE CO-OP - Fixed players who joined a host appearing frozen at the spawn point. Everyone now sees each other move correctly. - Player names: set your name on the main…We Should Run PlaytestGame update7 Sep 2026Co-op Fixes & Rebindable ControlsONLINE CO-OP - Fixed players who joined a host appearing frozen at the spawn point — everyone now sees each other move correctly. - Player names: set your name on the main menu (defaults to your Steam name). Names float over your teammates, and turn red with DOWNED when someone needs a revive. - You can no longer descend while a teammate is down — revive them first, so nobody gets left behind o…