Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
CLOUD DWELLERS›Events›V0.38 Update – Base Growth Version Update
Major update

V0.38 Update – Base Growth Version Update

CLOUD DWELLERS · published 21 days ago · build 24814194

All eventsPlayers around this dateRead on Steam

In Clouddwellers, we have always wanted players to build a sky home that truly belongs to them, with their own hands.

But until today, your base has always had to compromise with the world.Wherever the resources were, that was where you had to build.
Wherever the minerals were, you had to send people there to collect them.
When liquids and gases needed to be transported, you could only rely on survivors to carry them bit by bit.

This time, we want to change that.

With the addition of the new Resource Capsule, Miner, and Pipeline System, the world of Remnants of the Sky is finally making way for your plans.

Bring resources where you need them

Resource points should not forever dictate what your base looks like.Now, you can use Resource Capsules to collect wild resource points and place them wherever you need.Perhaps you want to centralize your entire production area.
Perhaps you have found a place perfect for building a large home, but there are not enough resources nearby.
Or maybe you just want your base to look neater.Now, you can plan your base first, and then decide where resources should go.

Let survivors do more important things

As the base continues to expand, repetitive collection becomes an increasingly burdensome part of survivors' daily work.The addition of the Miner is designed to change that.Hand over the mining work to machines, freeing your survivors from endlessly repetitive collection tasks.They can then dedicate themselves to production, construction, exploration, and other work that truly drives the base's growth.A constantly expanding home should not mean more and more repetitive labor.

Let the base flow by itself

As the base becomes more complex, having production facilities alone is not enough.Resources need to be transported, and facilities need to be connected.So we have introduced a brand-new pipeline system.Liquids and gases can now be transported through pipelines within the base.You can begin to plan your own transport network, creating a more complete production chain among different facilities.From individual buildings to an interconnected production system—Your base is evolving from a "collection of buildings" into a truly functioning home.The world begins to obey your plans.You can build a compact industrial base, or plan production, residential, and decorative areas as completely different zones.You can bring resources home, leave collection to machines, and use pipelines to connect the entire production system.You can lay it out according to your ideas, expand it according to your plans, and change it continuously with every choice you make.

And some more changes

Besides the new base-building methods, we have also made several optimizations to the gameplay experience.

Clearer reading experience

We have improved the font display in the game and fixed display anomalies in some language environments.We hope that no matter which language you use, you can read and understand the in-game information more easily.

Smoother early-game experience

We have rebalanced the way resources are obtained in the early game.Now, you can get sand from the wall behind the initial dirt pile.We hope that when players first set foot in this sky, they can complete early construction more smoothly, without needing to explore too early just to find sand.

Old saves can still be used

If you have already established your sky home in clouddwellers, you don't need to worry about this update.You can directly load your old save and experience all the new changes brought by this update.

More from CLOUD DWELLERS

Other announcements

All events
Game update14 May 2026【Version 0.34 Update】The White Glimmerwave Aberrant Proliferation Phenomenon Has Been Contained Over the past few days, some Cloud Dwellers observed an extremely abnormal phenomenon while using the “Glimmerwave Field Generator”: After White Glimmerwave entered the wavefield system, its energy amplification exhibited an exponential deviation beyond theoretical expectations. At first, we believed it was merely a norm…In-game event30 Apr 2026【Version 0.32 Update】Hello, dear dwellers! Happy Labor Day! The long-awaited resource discard feature and radiation effect toggle are finally here! In addition, we’ve gone through player feedback collected over the past period, improved several aspects that affected the gameplay experience, and added a number of practical features to make building and exploration smoother. I. New Features 1.Added radiation effect t…Game update22 Apr 2026Version 0.30 UpdateHello, dear dwellers! To make your building and exploring on the floating islands smoother and more relaxing, we bring a new update! This update focuses on: This update focuses on: Better Glimmerwave system, Better exploration, UI improvements, Bug fixes. We improved many small details, so building is easier and exploring feels better. Let’s take a look! New Features 1. Glimmerwave building is…