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Imperial Kingdoms Playtest›Events›Improved research and economy
Game update

Improved research and economy

Imperial Kingdoms Playtest · published 47 days ago

All eventsPlayers around this dateRead on Steam

Changes
- Enabled more research
- Reduced number of serfs at start to 10
- Implemented stages for lumberjacks, farms and fields
- Reworked smith and workshop UI
- Regions next to conquered region get reveald (with FoW)

Fixes
- Capital hint was hidden
- Main menu was wrong for some resolution
- Cancelation did not work
- Resources scouting still showed question mark
- Conquered regions immediatelly fell back to old owner

More from Imperial Kingdoms Playtest

Other announcements

All events
Imperial Kingdoms PlayGame update29 Aug 2026New Military ActivitiesMilitary changes - Implemented construction for siege equipment - Added pavise for siege protection - Extended town info to show data of besiegers - Extended siege info to show info of different army types (guards, raiders, besiegers) - Icons for army selections is now depending on the army type Fixes - Citizen view no longer crashed after men-at-arms, archers or knights got available - Militar…Imperial Kingdoms PlayGame update28 Aug 2026An update for the current PlaytestUI changes - Added new Logo - Changed armor penetration values to persentage - Resume button is disabled as long as not all players set their capital Economy changes - Keep stage is now related to the sum of all building stages - Changed order of decreasing citizen assignement after starvation Military changes - Increased required coins for training of military units Enemy changes - Scouting ne…