Hello everyone!
I have some great news to share: our team is now officially two people.
I recently brought one of my longtime friends onto the team. We studied together at university, and he is a seasoned developer who has worked on several AAA and AA projects throughout his career. He has a great deal of experience, and in many ways, he is like another version of me on the development side. I wish him good luck working on 300k+ lines of code on Megastore Simulator
This will help us improve the development pace of Megastore Simulator while maintaining the level of care and attention the game requires. It will also give us more room to explore a few things we have been quietly working on. We will have some exciting news to share really soon.
Thank you, as always, for your continued support and feedback.
A new warehouse vehicle, the High Pallet Stacker, has been added to the game.
It was designed as a simpler alternative to the Reach Truck for players who want to access the highest warehouse racks but prefer more straightforward driving mechanics.
Purchase price: $20,000
Requires Warehouse Expansion Level 10
Mast movement speed: 1.2 m/s
Capable of reaching 5-high warehouse racks
Provides a more accessible alternative to the Reach Truck
The High Pallet Stacker was added in response to feedback from players who wanted another way to access high racks without having to use the Reach Truck. The new vehicle has much simpler movement mechanics to handle pallets.
The Reach Truck’s mast and fork movement speed has been increased from 1.2 unit/s to 1.6 m/s.
For comparison:
Reach Truck: 1.6 m/s
High Pallet Stacker: 1.2 m/s
Forklift: 1.2 m/s
Pallet Stacker: 0.8 m/s
Fixed an issue where seafood products were not aligned correctly on trays.
Fixed an issue where boxes could remain dangling from restocker trolleys.
Fixed an issue that could cause vending machine customers to become stuck in certain store layouts.
Fixed an issue where products could begin spoiling while stored at the newly added loading docks.
Fixed an issue that could prevent walk-in freezers from being packed.
Fixed an issue where the contents of a walk-in freezer could begin spoiling after an unsuccessful packing attempt.
Made employee deactivation logic more robust, which should significantly reduce issues involving spilled or scattered boxes.
Prevented an issue where merging meat products on a tray could incorrectly trigger the raw and baked products cannot be mixed error.
Fixed an issue where boxes placed on top of walk-in freezers could incorrectly register as being stored inside them.
Fixed an issue that allowed more products than a vending machine’s maximum capacity to be ordered.
Improved French translations throughout the game.
Feel free to join our Discord channel where we discuss everything!
Discord: discord.gg/megastore