Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Cages: Hidden WorldsEventsCages: Hidden Worlds was a massive success at Gamescom!
Community

Cages: Hidden Worlds was a massive success at Gamescom!

Cages: Hidden Worlds · published 10 Sep 2026, 14:00 UTC

All eventsPlayers around this dateRead on Steam

If we could describe our whole Gamescom experience in two words, it would be - worth it.

A lot of people showed up to play Cages. A whole lot.

We had the good fortune of having our booth be constantly packed with both players and onlookers. Better yet, even though our demo was on the long side, almost everyone who sat down to play it finished it!

The feedback we got was universally positive, with particular praise going to the vibe, flow, art and sound of the game. The gameplay was a hit as well, with people noting how interesting the puzzles were, how tactile everything felt and how the difficulty was just right to create that “one more puzzle” feeling.

There were a couple of very pleasant surprises to boot. Even though Cages is a single-player game, many people approached it as a group activity, solving the demo together and having a blast. So, when we launch next year, consider bringing a friend along (Discord screenshare works wonders). It’s very different than playing it on your own.

Overall, Gamescom was an amazing time. We learned a lot and made some awesome friends. We can’t wait to do it all again next year but bigger, better and smarter.

As a bonus, here are but a few of the fantastic cosplayers that stopped by to check out Cages:

More from Cages: Hidden Worlds

Other announcements

All events
Community18 Aug 2026We’re bringing Cages to Gamescom!Very exciting news - from the 26th to the 30th, we’ll be at the world’s biggest gaming event, showcasing Cages: Hidden Worlds alongside the best indies at the show! We’re going to be demoing the game live and answering any questions you might have, so if you’re in Cologne, stop by the booth! For those of you that can’t make it, not to worry. You can play the demo right now: Please leave us a re…Community28 Jul 2026👍Cages: Hidden Worlds demo has a 93% rating!Our demo has now been out for a while and you all seem to have enjoyed it greatly! If you haven't played it yet, you can try it below. Tell us what you think, so we can make the best game possible! The thousands of you who gave it a shot had really nice things to say. From the detailed: To some short and sweet: (Less really is more, sometimes. Especially with that last one.) A couple of you rea…Community8 Jul 2026Cages: Hidden Worlds demo now in Japanese and Chinese!We're excited to announce that the Cages: Hidden Worlds demo is now localized in Japanese, Traditional Chinese and Simplified Chinese! As always, please leave us a review to help us improve the game. And remember to add it to your wishlist so you get notified when we launch it. Happy playing! - The Big Loop team