v0.4.4a:
* Added skip button to tutorial section
* Fixed various tutorial hard-lock bugs
* UI layout bug fixes
* UI navigation improvements
v0.4.4b:
* Improvements to the first Bionet map:
- Improved balance (the rival side had a major advantage)
- Fixed bug where victory condition would be met without ever encountering the rival germinal zone
* Cryobank behavior fixes. Strains are now deducted from the Cryobank immediately when deployed in a culture
* Improved plasmodia branch behavior and greatly reduced crawl speed (should be nearly stationary)
* Fixed various tutorial hard locks
* Fixed various cryobank hard and soft locks
* UI fixes and consistency improvements
* Other various bug fixes
NOTE: The current rival AIs are dumb prototypes. More advanced opponents will be trained. v0.4.4c:
* Added maps: METAMORPH-I and METAMORPH-II
(Note: while I am updating the bionet, they won't be easy to find; one will be directly adjacent to the first bionet node. The bionet design will be updated soon)
* Re-enabled live simulation background on menu screen (WIP)
* UI bug fixes