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Sword & Banner Playtest
Events
Demo 0.2.3 - Patch Notes
Game update
Demo 0.2.3 - Patch Notes
Sword & Banner Playtest
· published
3 Aug 2026, 07:23 UTC
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Battles
It's now possible to only deploy a subsection of your army
Fixed idle units noticing nearby enemies after a random delay; a standing line now reacts together instead of waking up one by one
Interface
Overhauled the UI across the whole game. Aiming for consistent dark panels, clearer text, and one visual language on every screen
Rebuilt the Custom Battle setup screen to match
Merchant caravan trading now matches the settlement marketplace
Buying food shows how many days each stock will feed your army
Bigger, clearer text on the in-battle command bar
Bigger main menu buttons
Fixed a crash opening the Quests tab when a completed quest is no longer offered
Performance
Battle optimisation pass, mean frame time before → after:
250v250: 7.7ms → 7.2ms (131 → 140 fps)
500v500: 10.6ms → 8.9ms (95 → 112 fps)
1000v1000: 16.1ms → 13.6ms (62 → 73 fps)
2000v2000: 31.6ms → 25.3ms (32 → 39 fps)
Stutter frames cut ~85% in the 1000+ battles
Fixed orders in huge battles queuing behind a backlog for seconds; commands now execute within a few frames at any battle size
More from Sword & Banner Playtest
Other announcements
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Sword & Banner Playtes
Game update
10 Sep 2026
Demo 0.3.5 - Patch Notes
Demo 0.3.5 The new terrain · Terrain generation for battlefields has been overhauled. Which now includes a bunch of new terrain features: · Bogs: Slow down units moving through them and prevent charges. · Forest: Slightly slows units, reduces incoming ranged damage, and has a chance to disrupt charges. · Rocks: Impassable, also blocks ranged attacks. · Fords: Most common river crossing, similar…
Sword & Banner Playtes
Game update
28 Aug 2026
Demo 0.3.4 - Patch Notes
New · The economy is rebuilt. Every settlement grows food, works its industries, eats, builds and trades in one simulation. Prices track real scarcity and shortages pull caravans. · Every town has a speciality: farming, fishing, forestry, mining, smithing, stonecutting, horses, weaving, brewing, or a guild seat that works every craft. It shows on the map label, the town screen and the tooltip,…
Sword & Banner Playtes
Game update
21 Aug 2026
Demo 0.3.3 - Patch Notes
New · Your soldiers have faces. Every named soldier now carries a small pixel portrait, shown next to his name in the warband's unit list, on the camp-life event cards he stars in, beside the deadliest-warrior line on the saga pages, and in the pick-a-man lists for couriers and vassals. A veteran raised to vassal keeps his face as a lord, on the hall of the fief he holds. A face is rolled once…