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Rising Fox Playtest›Events›Change log
Game update

Change log

Rising Fox Playtest · published 6 days ago · build 25111543

All eventsPlayers around this dateRead on Steam

Change log 

Version 0.1.2.9

Improvements

  • Improved swimming/water exit behavior so holding up should no longer trap players at the water surface as easily.

  • Added drowning/oxygen related fixes, including underwater oxygen UI prefab references.

  • Added drowning sound for Nyx.

  • Added oxygen UI and alert assets.

  • Added camera look up/down behavior when grounded, still, and holding vertical input.

  • Tuned camera look movement speed and reset behavior.

  • Added small pogo hitstop for better pogo recalculation feel.

  • Added/updated Danger Alert UI.

Fixes

  • Tutorial/campfire/forest/swamp scene polish and fixes.

  • Animation and dissolve effect fixes.

  • Fixed ladder top exit behavior.

  • Fixed bat-related issue.

  • Removed Windowed mode from video settings to avoid resolution/window resets between scene loads.

  • Fixed/adjusted pogo hazard behavior.

  • Fixed pogo hit VFX placement so pogo effects appear closer to the scanned hit position.

Thank you so much for supporting us and helping us make the game better!

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Game update2 Sep 2026Change logChangelog Version 0.1.2.8 Improvements & Fixes · Wooden spikes can now be pogoed on as well. Thorns remain non-pogoable intentionally. · Fixed joystick keybindings. · Added a small hit-stop effect when pogoing off hazards. · Cut fade-in/fade-out times in half. · Fixed a minor bug that could cause Nyx to get stuck underground in certain situations. · Fixed various minor visual bugs. · Fixed an i…Community1 Sep 2026Rising Fox Playtest Is Now Open!Rising Fox Steam Playtest Is Now Open The Rising Fox Steam Playtest is now available . Players can request access directly from the Rising Fox Steam page and jump into the current build. This playtest is an important part of development. Your feedback will help us identify issues, evaluate the overall experience, and continue refining the game ahead of release. We’re especially interested in fe…