
This update focuses on a balance, dungeon progression, boss difficulty, and bug fixes.
Major balance update
Rebalanced loot, enemies, upgrades, and perks
Improved progression rewards to make deeper dungeons more worthwhile
Boss changes
Strengthened the Duelist mini-boss
Rebalanced several enemy and encounter values
Combat and tutorial fixes
Fixed a critical issue where defeated characters could continue attackin
Fixed combat becoming stuck after the Knight, Dragon, or Duelist reached zero HP