Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Champions Stable: Equestrian Dynasty PlaytestEventsThird Closed Playtest is Live!
Game update

Third Closed Playtest is Live!

Champions Stable: Equestrian Dynasty Playtest · published 3 Aug 2026, 07:32 UTC

All eventsPlayers around this dateRead on Steam

Third Closed Playtest is Live!
We've sent a new batch of keys to players on the Firstlook.gg waiting list!
A huge thank you to everyone who's been testing the game and sharing feedback. Every bug report, suggestion, and discussion has helped us improve the experience.
This third closed playtest focuses on expanding the management side of the game while continuing to bring the world to life. We've reworked existing systems based on your feedback, introduced the first version of several new management features, and taken another step toward making the ranch feel more immersive.
As always, please join our Discord server to report bugs, share your feedback, and help us shape the game.
Here's everything that's new!


🤝 Sponsors Reworked


The sponsor system has been completely redesigned following your feedback.
You can now compare multiple sponsorship offers side by side, making it much easier to evaluate contracts before making a decision. This is just the first step toward making sponsorships a deeper and more meaningful part of your management strategy.


👥 Building Your Team


The first version of the Staff screen is now available.
Browse the job market, negotiate with candidates, and start building your team. While this is only the first iteration of the system, it's ready for its first round of player feedback and will continue to grow over future updates.


🐎 Better Horses, Better Breeding


We're continuing to improve our horse genetics system to create a more believable breeding experience.
Although the complete feature isn't available yet, you'll already notice more consistent horses appearing in auctions, along with improved horse information that better reflects each animal's individual characteristics.


🌍 A Bigger Open World


The world around your ranch continues to expand.
Press F to mount your horse and start exploring.
Three Points of Interest are now available, giving you the first locations to discover outside your ranch. We've also started introducing interactive world elements. For now, your horse can stop and graze on flowers—a small detail, but the first step toward creating a more immersive and lively world.
There's still a lot more to come, but this is another milestone in making the open world feel truly alive.


🏠 Growing Your Ranch


Buildings now have their own dedicated 3D view and play a much bigger role in your progression.
Upgrading your facilities allows you to unlock better staff members and expand your management options. Improving your stable also increases the number of horses you can own, creating a stronger connection between infrastructure and long-term ranch development.
Please note that the building models are still a work in progress and are not final.


🏇 Racing Improvements


Horse races have received several quality-of-life improvements.
The race interface has been completely redesigned with a new UI, an Auto Follow camera option has been added, and races now feature alternative routes with dual-surface circuits, allowing competitors to switch between dirt and grass sections during the same event.



Thank You!
Your feedback continues to shape every update we release.
Everything we've introduced in this playtest is the result of suggestions, discussions, and bug reports from previous testing phases. We can't wait to hear what you think about these new features as we keep moving toward the next milestone.
Thank you for being part of this journey.
See you on the track!

More from Champions Stable: Equestrian Dynasty Playtest

Other announcements

All events
Champions Stable: EqueGame update5 Aug 2026Playtest 3 - HotfixA small hotfix to fix some texts and to adjust the timings during the Staff NegotiationChampions Stable: EqueGame update5 Aug 2026PLAYTEST 3 – PATCH 1PLAYTEST 3 – PATCH 1 []Fixed visual bugs in the Auctions section that could cause the Auctions and Buildings interfaces to overlap. []Fixed visual issues affecting horses in the Horse Details section. []Improved the Buildings section: []Fixed the camera occasionally losing its position. []Resolved several text issues. []Improved the appearance of multiple buildings. · The pool is now displayed…Champions Stable: EqueGame update9 Jul 2026Playtest 2 - Hotfix 4Optimized Manager Hub loading to reduce scene transition load and lower the chance of unexpected crashes when changing scenes.