The v1.3 update for Elemental: Reforged is now available. This release resolves multiple crash scenarios, restores tactical UI info cards, adds a new strategic unit speed control, and speeds up map generation while rebalancing loot drops.
Resolved multiple crash scenarios across research, audio, terrain rendering, and game cleanup. The tactical unit hover info card for abilities, active effects, and consumables has been restored, with a new rollover effects list grid added above the rollover unit panel, and map-anchored info cards now skip the tooltip delay so information appears instantly.
A new Strategic Unit Speed slider in the General options lets you set how fast units move and animate on the strategic map, from 0.5x to 2.0x. This update also fixes unit movement being tied to frame rate, which was causing units to move slower at higher frame rates, along with correcting run animations that were playing faster than the actual movement.
Huge and Gigantic maps now generate noticeably faster. Treasure likelihood values have been reduced, roughly halved across sampled entries, and gold treasure drops have been added or adjusted on affected monster unit types for a more balanced payoff. Duplicate combat math has also been removed from the floating info card, with full stats now living in the rollover panels.