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goblinAmerica›Events›Tuesday Evening: Browsing
Game update

Tuesday Evening: Browsing

goblinAmerica · published 3 months ago

All eventsPlayers around this dateRead on Steam

Hi everyone. I've made a number of changes to how browsing works. It's not easy to describe these changes because of how complex goblinAmerica's movement code is, but the broadstrokes are:

Generally, I've tried to make it a little more intuitive to people coming from CS surfing, while still not requiring it to have preexisting knowledge of surfing. I think the most obvious changes are:

A) The player's momentum in the air should be less dependent on them air-strafing actively,
B) Drag has been reduced substantially for players while surfing, and
B) Movement while air-strafing now better-resembles CS-style air-strafing.

I've also made a number of changes to the Educational Website level. Many of them have just been to update the obstacles to work with the updated browsing, but some of them have been targeted to make obstacles more intuitive or just plain easier.

As ever, thanks for playing and for all the feedback. I really appreciate the positive reviews. Probably returning to performance and bug-squashing tomorrow, then going to start getting a roadmap together to talk about upcoming content. I'm going to walk my dog now.

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goblinAmericaGame update3 Aug 2026August Is Here: BugfixesHi everyone. I have some bugfixes for you. · Fixed the "stuck in body" bug. Embersember, your long vigil should finally be over. A bug involving enemy ragdolls bobbing in water would occasionally cause players to become stuck crouching and ignored by enemies. If you continue encountering this bug, please let me know in the forums—the fix is a little complicated and may require some tweaking. ·…goblinAmericaGame update25 Jul 2026Friday patch: Major Optimizations and Minor DelightsHi. Here's a Friday patch: · Major optimization pass targeting VRAM exhaustion on every level for people playing with baked lighting (without Lumen). These changes involved pretty substantial changes to how baked lighting is calculated. Lighting and shadows should generally look very similar, but please let me know if you encounter any lighting bugs. · Major optimization pass targeting various…goblinAmericaGame update24 Jul 2026A little Thursday patch at this point.Hey everyone. A little Thursday patch: · Improved gun behavior when fired very close to a wall. This should be most noticeable with the Rockets Launcher. · The Body Collision Pain Potion should now correctly cause body collisions and pain. · Post-bonk air control now smoothly interpolates back to its normal value. This should decrease jagged/strange movement immediately post-bonk. · Made some t…