✨ Major Addition
• Added a new menu to monitor real-time statistics!
Includes over 50 stats, with values that automatically change color depending on whether they are positive or negative.
Buff
• Increased fire particle count (+50% on enemies, +100% on Flame Burst)
• Damage numbers above enemies are now larger (font size: 3 → was 2)
• Cluster Bomb throw interval reduced to 2s (was 3s)
Fix
• Fixed equipment not being properly removed when skill points were depleted
• Fixed the “unavailable” icon not showing correctly on non-equipable/removable/purchasable equipment
• Fixed an issue where status effect icons and particles weren’t activating correctly on the boss
• Fixed an issue in-game where language buttons overlapped, triggering their sound every frame
Player Balancing
• Slightly adjusted the way damage reduction is calculated
Enemy Balancing
• Explosives and Bloaters can now occasionally take a small perpendicular step to dodge incoming bullets
• The slow-motion effect upon defeating a sub-elite now only triggers if it’s within a certain radius of the player
Others
• Replaced every incorrect use of “projectile” with “bullet” in the English version
• Replaced all instances of “probability” with “chance” in the English version
• Most upgrade descriptions have been recolored for better readability at a glance
• The Magnetic upgrade has been renamed to Magnetism
• Mineral upgrade descriptions have been updated to match the terminology used in the stats menu
• Added a currency icon next to weapon prices
• Added a clearer indicator showing which equipment level is currently selected
• Slightly adjusted the color of the currency icon for consistency with other icons
• Skill points now shake when reaching 0
• Added a scroll sound to the pause menu while in-game
• The vulnerability icon size on enemies is now proportional to the enemy’s size
• Added a limit to the number of bounce and pierce visual effects to improve performance in heavy scenarios
• Updated the visual effect for bullet piercing to make it much clearer