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Sword & Banner Playtest
Events
Demo 0.3.7 - Patch Notes
Game update
Demo 0.3.7 - Patch Notes
Sword & Banner Playtest
· published
13 Sep 2026, 22:04 UTC
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Demo 0.3.7
Battles
Shield wall placement previews now update live to show where your men will actually stand.
Enemy armies now try to march around large rocks and rivers rather than straight into them.
Enemy armies now cross fords to reach you instead of stalling at the water's edge.
Interface
Market and inventory items now show a tooltip — what they're worth, how they're made, and which unit upgrades use them.
Fixes
Fixed an issue where robbing caravans did not count towards the caravan robbing quest.
Fixed an issue where some units would ignore a new order given while they were still moving.
Fixed an issue where units forming up beside water or rock could be placed hard against the edge.
Fixed lords briefly flickering onto the map while stationed in a settlement.
Fixed camps and parties hidden in the fog of war still showing a tooltip on hover.
Fixed the volley fire range ring showing a shorter reach than the ability could actually fire.
Fixed winning a battle against an attacking army while besieging a settlement wrongly lifting the siege; it now continues (losing still lifts it).
Fixed crows on the ground sometimes being invisible until they took flight.
Fixed right-clicking an enemy switching your units to aggressive stance; they now keep whatever stance they were in.
Fixed the Gameplay options running off the edge of the settings panel.
Fixed ordering a shield wall to move sometimes marching it backwards, away from where you clicked.
Notes for old saves
Saves from 0.3.6 load and carry on.
More from Sword & Banner Playtest
Other announcements
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Sword & Banner Playtes
Game update
11 Sep 2026
Demo 0.3.6 - Patch Notes
Demo 0.3.6 Battles · Hover one of your soldiers in a battle to see their name and portrait on the info card. Fixes · Fixed a black screen on startup that stopped some players reaching the main menu. · Likely (still unconfirmed) fix for a bug where every town but the capital could vanish from the map after the opening battle, with all armies then spawning from that one city. If it still happens,…
Sword & Banner Playtes
Game update
10 Sep 2026
Demo 0.3.5 - Patch Notes
Demo 0.3.5 The new terrain · Terrain generation for battlefields has been overhauled. Which now includes a bunch of new terrain features: · Bogs: Slow down units moving through them and prevent charges. · Forest: Slightly slows units, reduces incoming ranged damage, and has a chance to disrupt charges. · Rocks: Impassable, also blocks ranged attacks. · Fords: Most common river crossing, similar…
Sword & Banner Playtes
Game update
28 Aug 2026
Demo 0.3.4 - Patch Notes
New · The economy is rebuilt. Every settlement grows food, works its industries, eats, builds and trades in one simulation. Prices track real scarcity and shortages pull caravans. · Every town has a speciality: farming, fishing, forestry, mining, smithing, stonecutting, horses, weaving, brewing, or a guild seat that works every craft. It shows on the map label, the town screen and the tooltip,…