Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
RPG Architect
Events
Bug Fixes
Game update
Bug Fixes
RPG Architect
· published
8 Sep 2026, 02:36 UTC
All events
Players around this date
Read on Steam
Fixed an issue with transitions and teleportation events.
Fixed an issue with current map battle rendering.
More from RPG Architect
Other announcements
All events
RPG Architect
Game update
9 Sep 2026
Feature Improvements and Bug Fixes
Further updates to Undo/Redo in the Database. · Fixed an issue with Collate Message Boxes.
RPG Architect
Game update
8 Sep 2026
Bug Fixes
Fixed an issue with Lists and Local Data (disabled effects) usage. · Fixed an issue with how Tags are saved/modified/leveraged in variables.
RPG Architect
Game update
5 Sep 2026
Bug Fixes
Fixed an issue with a soft-crash when using WAV files (new dependency). · Fixed an issue with Transition Editors from not listing transitions available in Map Properties. · Fixed an issue with Prefabs not showing in Map-Based Battles. · Fixed an issue with mouse-supported UI's not advancing on <pause> tag in Message Boxes.